Eliminate RPG Boilerplate. Generate Complete Attribute Systems in Minutes.
Stop writing the same attribute code for every project. Generate complete, production-ready attribute systems in minutes instead of hours.
4-step wizard generates complete C# classes, enums, and ScriptableObjects automatically.
Built-in regeneration, validation, and event systems for immediate game integration.
Advanced property drawers, import/export workflows, and comprehensive validation.
Cached lookups, lazy initialization, and memory-efficient runtime management.
Strongly-typed attribute identifiers for compile-time safety and IntelliSense support.
MonoBehaviour with all attributes, regeneration coroutines, and event management.
Data container for attribute definitions and configuration.
Interactive 3-panel demo with stats display, stat checks, and combat simulation.